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Isometric 2D Environments with Tilemap

A

Alice Hinton-Jones

Guest
#1
With the release of Unity 2018.3, we introduced Isometric Tilemap support – closely following Hexagonal Tilemap support which was added in the 2018.2 release. The new Tilemap features provide a fast and performant way to create 2D environments based on isometric and hexagonal grid layouts, the likes of which are seen in many game classics, […]

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