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Precise frame rates in Unity

  • Thread starter Toulouse de Margerie
  • Start date
T

Toulouse de Margerie

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#1
Ever wonder if it’s possible to make Unity follow a precise frame rate and potentially even follow an external clock source (commonly known as genlock)? This post will discuss how Unity natively maintains frame rates and how user code can be added to tightly control it. This can be vital in an environment like a […]

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