We have an updated "In The Works" page!
You can see everything in the works, over at The Vanguard Site!
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For the week of: 4/02/2007
1. Group disconnect
2. Falling through the world
3. Player housing performance
4. Harvestable corpses getting stuck animating
5. Cull distance issues causing mobs to pop in too close
6. Client hitching
7. Client memory leaks
8. Ranged physical attacks having wrong timing with damage numbers
9. Rough player character movement (when you are watching other players)
10. DoTs not giving kill credit
Recent Top 10 Fixes:
NPC hitpoints not updating correctly
I hate falling through the world... I never end up on the other side!1. Group disconnect
2. Falling through the world
3. Player housing performance
4. Harvestable corpses getting stuck animating
5. Cull distance issues causing mobs to pop in too close
6. Client hitching
7. Client memory leaks
8. Ranged physical attacks having wrong timing with damage numbers
9. Rough player character movement (when you are watching other players)
10. DoTs not giving kill credit
Recent Top 10 Fixes:
NPC hitpoints not updating correctly
You can see everything in the works, over at The Vanguard Site!
More...