I have been building and testing Animation sequences today in the Unity Environment. I used a low poly toon and used a prefab test level so that i could climbing, jumping, etc. Next i want to put it on a nicer higher poly toon and move it into game engine and give it a go to see what the combat and movement sequences look like.
Check out a short video of the test after i got most of the bugs worked out and blended the anims pretty decently.
Check out a short video of the test after i got most of the bugs worked out and blended the anims pretty decently.